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Noah Hirshon's avatar

The shift from typist to director moves the unit of skill in a way most developers haven't named yet. Code-craft is necessary but no longer sufficient. Two new disciplines do the load-bearing work now. Spec-craft: writing the framing, constraints, and acceptance criteria precisely enough that a competent agent produces the right thing on the first or second try, instead of negotiating across ten. Supervision-craft: reading agent output for the failure modes that don't trip your tests but will surface later. Both are real skills. Both decay if you don't practice them. The agentic engineers who get great are the ones who treat those two as their primary craft, not as overhead between the real work.

AI for the Rest of Us's avatar

Lots to think about here. I use the tools for a couple tasks. I usually write a number of bullet points of what I want to cover in a post. Send it off to a custom skill to give me a first draft. I'll edit it then have another custom agent review it and ask me about issues or gaps it sees before it makes its own edits. I review/edit/approve. Publish skill sends it to where I publish. I do the "taste" parts, AI does the drudgery.

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